March 25th - April 12th, 2024
Introducing the Virtual Time Capsule: Scheduled video messages sent to the future, creating surprise moments. Our aim is to enrich user experiences from birth to death, making interactions enjoyable for both sender and receiver. We're currently refining user flows to attract new users and identify our target market.
Logan Ahern - Branding and Presentation
Fumiko Shinkawa - Client Contact and Interaction Design
Libby Painter - Research
The Virtual Time Capsule (VTC) was initially designed to help people preserve their memories but struggled to gain traction. Our team at General Assembly identified that the key to success lay in narrowing the focus to a specific target market rather than trying to appeal to everyone. While VTC aspires to reach a broad audience eventually, we discovered in our research that starting with family historians would create the most impact. We developed an intuitive, user-centered process that guides these historians through documenting a person’s life or a significant day, ensuring these memories are preserved securely in the cloud for future generations.
VTC guides users from a landing page to their app. Users sign up, select a prompt, record/upload a video, and schedule it to be sent to a chosen recipient in the future.
Our initial focus was identifying the project's key aspect given a tight 2-week timeframe. After consulting with the CEO, we determined that defining a target user was the top priority.
Knowing that defining a target user was top priority, we decided to focus on research above all else.
We also knew that given our timeframe, it would be crucial to prioritize the product's structure over its features during the design phase.
Our team wanted to first figure out how the current users of VTC were using the product. After reaching out and not receiving any leads for a few days, we decided to pivot to interviewing new users.
We sent out a survey and received 45 back. From those users, we conducted 9 interviews asynchronously. While we completed interviews, my teammate Libby conducted 5 usability tests.
The survey we sent out gave us a few notable insights into the product’s potential frequency use and it’s current value.
Using Figma, our team conducted affinity mapping with 275 sticky notes containing insights from 9 interviews. We identified 40 groups across 9 categories.
Later, the 3 largest categories gave us the most clarity in our direction.
Libby assigned 5 users the task of sending a birthday message, allowing us to gain valuable insights into the current user experience with the product.
Sara values her family above all else. She grew up cherishing her grandparents' stories and now worries her children won't have the chance to hear them. She aims to strengthen their bond by documenting her family’s history but feels unsure where to begin.
Once the persona was defined, it was easier to narrow down who our competitors were. I completed the competitor research on my own and presented it to the team.
Social media sites allow their users to document their lives, start to finish; a literal timeline. Facebook even has a cool “On This Day” feature where users are reminded about a memory they posted on that day years before.
The downside, is that even though a user can make their profile private, social media isn’t generally a place where people get deep and personal.
Ancestry is known for discovering and documenting family trees.
Very recently, they added a feature where people can document stories within those trees. It’s a very interactive tool with prompts and templates guiding users to tell their stories.
Unfortunately, it’s currently all public.
Dropbox is a cloud storage tool. What’s cool about them is that users can create a folder, allow other people to participate in uploading files and send it to whoever at a scheduled date to be opened. They even advertise that you can make a time capsule with them!
However, Dropbox doesn’t offer any guidance so a user would have to know everything they want to include.
Along with all the digital options out there, there is still the good old fashioned method of preserving memories physically, like through scrapbooking.
It’s a creative way for people to display memories but it takes time and runs the risk of being damaged or lost.
After presenting the target user to the VTC team, we completed two ideation exercises together to determine a solution to Sara’s problem.
We all started by writing out our worst possible solution to our user’s problem, such as: Bury your laptop and phone in the backyard.
This helped get all our bad ideas out and our brain wheels turning.
After our bad ideas, we rolled into sketching 8 solutions in 8 minutes. This helped us find common ideas and determine a direction to go, together.
With our sketches completed, and after sharing them with everyone, our team could start to see the direction VTC would need to head in to best support the user.
When a user goes to create a time capsule, they will have a series of questions to answer to help them build a usable template.
Our users care about other people understanding their experiences, so why not give them more freedom to tell their story?
The biggest theme we found in our research, is that users use sharing memories as a way to connect with people. By adding the ability for someone to ask a friend or family member to contribute to a capsule, users can strengthen their connections even more.
Previously, VTC was using Impact for it’s header font and the Apple System Font for it’s body. Their color palette consisted of 3 colors: true black, true white and a variant of blue.
They wanted their site to feel inviting and positive so I softened the black, white and blue. To keep a soft and apporachable theme, I recommended using variants of Plus Jarkarta Sans.
Once the product becomes more defined, I think further research into the brand would be important.
I could see VTC heading in a direction similar to Apple’s Journal App integrating more color and style.
I did get to moodboard with the CEO, and I noticed themes of purple, green and blue. I think that would be a great place to start when the product is built out more.
Person 1 is building a capsule for the first time, and since it’s their first time, they select “build from a template” to get assistance.
Person 2 receives a request from Person 1 to add a memory to their capsule. They record a video about a time Person 1 and 2 laughed together, and send it to be added.
To prevent any sort of product confusion, it would be important to include a user onboard flow, where someone is walked through how to use VTC.
And finally, since VTC helps create templates, research should be done into the types of stories people want to tell to determine what memories are associated with those stories.
For example, if a mom was building a capsule for her newborn, it would be important to interview new moms and dads to find out what they documented or wish they documented.
What decisions would you have made differently? Is there anything you would like clarification on?
Let me know below :)
Check out my next case study about the YMCA App, where I break down how my team and I created an App from scratch aimed at helping Young Adult learn new life skills.
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